While I was attending Florida Atlantic University in 2013, as a multimedia graduate student, with some curriculum analysis of the current courses, I noticed that Mobile App Design was not a offered.
With faculty collaboration and teamwork, the School of Communication and Multimedia department faculty and I created Mobile Design App as a course to enhance student's experience of our degree program. As a multimedia artist from FAU's Communication and Multimedia Studies Department, I collaborated with the Environmental Policies class from the Urban Planning Department as well as the College of Computer Engineering and Computer Science to create two Android Applications. I developed my adaptability, flexibility, problem solving skills while working with our team. I am so grateful for our collaboration. Our innovation contributed to solving the problems of the ocean.
I developed the multimedia content and the interactive media programming. We decided to build the Marine Debris and Sea Turtle Watch App, along with two educational videos. I learned critical thinking, effective communication and interpersonal skills while I mentored the students from the Computer Science and Engineering in MIT App Inventor and other software training, and troubleshooting techniques.
The Marine Debris app builds awareness about the humungous amount of garbage in the Pacific Ocean called Garbage Island with a Trash Island game that I designed and coded for Android, using MIT App Inventor. Along with my team members, we designed the graphics with Adobe Photoshop and Adobe Illustrator. We added a map to locate the nearest opportunities to help clean the beaches from trash. For our effective communication and presentation, our Marine Debris App and Education and Conservation Video won Design Awards! The Great Pacific Garbage Patch (GPGP) is floating island of marine debris in the North Pacific Ocean and I hope humans can figure out a way to dissolve the problem.
By building the Marine Debris app and other apps, I contributed to our collective environmental awareness.
Sea Turtle Watch App
The Sea Turtle Watch app increased awareness with our interactive media programming about the decline of the sea turtle population.
We were asked by Gumbo Limbo Nature Center in Boca Raton to create an app. I coded and designed a sea turtle game within the Android App, using MIT App Inventor, to teach how to identify different sea turtles as well as a way to communicate if you found any sea turtles on the beach. We created the Sea Turtle Watch app using data analytics and visualization for sea turtle conservation and with educational technology integration, a learning game, in hopes to increase learning outcomes.
I used Adobe Creative Suite and Final Cut Pro in order to develop multimedia content: video, graphics, and audio. I created two videos to communicate the functions of each conservation app. We won two awards for 1st and 2nd place. For our effective communication and presentation, Sea Turtle Watch App and Education and Conservation Video won Design Awards!
Videos:
Marine Debris App
Sea Turtle Watch App
My experience of developing these two Android Applications increased my skills of creating multimedia content, video production, animation, graphic design, time management, technical software, communication, project management, and interactive programming.
With my increased awareness of conservation and environmental concerns, I discovered new ways of communicating with technology, and how to manage the lifecycle of projects to a successful completion!
Further, I developed course materials for undergraduate multimedia students as a Teaching Assistant at Florida Atlantic University.
Upon graduation, I developed an interactive multimedia curriculum using Adobe Creative Suite to enhance student engagement and multimedia content creation at Palm Beach State College in Lake Worth, Florida.